Harbours of the Deep Production Buildings

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Fossil Canyon

A water-filled gorge surrounded by steep slopes, where a giant (but peaceful) nautilus collects giant clams and other seafood off the cliffs.

Purpose

The purpose of the Fossil Canyon is to produce:

  • Ch22 seafood.png Seafood
    • It is used to unlock Technologies in the Research Tree.
    • It can be used as a production cost option to produce Ch22 weed.png Lure Weed in Whale Bay.
  • Ch22 shrimps.png Luminous Shrimps
    • It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the Whale Bay.
Requirements

To be able to build the Fossil Canyon you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the Whale Bay with the Provisional Path.

There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt.

Husk: I dette kapittelet må du ta hensyn til hvor mye velstand du har tilgjengelig, så sørg for at du har den mengden du trenger for å bygge den. Du kan lære mer om velstand på siden dedikert til artikkelen.


Production

In the Fossil Canyon you can produce Seafood and Luminous Shrimps. Seafood can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Luminous Shrimps have only one production option.

Fossil Canyon Produce.png

Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Prosperity Boost factor.

Fossil Canyon Boost.png
Upgrades

The Fossil Canyon can only be upgraded to level 2. To upgrade Fossil Canyon to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.

Fossil Canyon Upgrade.png

Upgrading Fossil Canyon to the next level will increase:

  1. The amount of Resources per production time. So the production will be more efficient!
  2. The amount of Prosperity used by the building, so the production of all settlement resources will be more efficient.


Fossil Canyon Overview
Fossil Canyon Information
Level Krav Kostnader Fordeler (Regular Production)
Nivå Størrelse Konstruksjonstid Prosperity Community Work Basic Sentient Goods Basic Sentient Goods Seafood Luminous Shrimps
Production Time Amount Production Time Amount
1 8x5 24h 18 310 590K - 3h
9h
3h(*)
200
370
1020
6h 5400
2 8x5 36h 11 380 - 720K 3h
9h
3h(*)
310
560
1540
6h 8000
(*) This 3-hour production option also requires Deep Sea Snails from Whale Bay as a production cost.
Remember: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more.
Building Levels
Level 1 Level 2
DH Production1 8x5 L1 0008.png
DH Production1 8x5 L2 0008.png
Click on each building level to see a bigger image.