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Linje 1 051: |
Linje 1 051: |
| |} | | |} |
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| ====Chapter IV==== | | ====Kapittel IV==== |
| {| style="text-align: center" class="mw-collapsible mw-collapsed" | | {| style="text-align: center" class="mw-collapsible mw-collapsed" |
| !colspan="11"|Chapter IV - March of the Herds Buildings Information | | !colspan="11"|Kapittel IV - Flokkmarsjens bygnings informasjon |
| |- | | |- |
| |Building | | |Bygning |
| |colspan="2"|Requirements | | |colspan="2"|Krav |
| |colspan="1"|Description | | |colspan="1"|Beskrivelse |
| |colspan="5"|Benefits | | |colspan="5"|Fordeler |
| |- | | |- |
| | | | | |
| |[[File:field_small.png|Size]] | | |[[File:field_small.png|Størrelse]] |
| |[[File:time_small.png|Construction Time]] | | |[[File:time_small.png|Byggetid]] |
| | | | | |
| |[[File:Culture.png|25px|Culture]] | | |[[File:Culture.png|25px|Kultur]] |
| |[[File:Populationadd.png|25px|Population]] | | |[[File:Populationadd.png|25px|Befolkning]] |
| |[[File:Goods.png|25px|Goods]] | | |[[File:Goods.png|25px|Varer]] |
| |[[File:supply_small.png|25px|Supplies]] | | |[[File:supply_small.png|25px|Forsyninger]] |
| |[[File:damage.png|25px|Units]] | | |[[File:damage.png|25px|Enheter]] |
| |- | | |- |
|
| |
|
| |[[File:Leaf Codex.png|60px|Leaf Codex]] | | |[[File:Leaf Codex.png|60px|Bladkodex]] |
|
| |
|
| |2x2 | | |2x2 |
| |10s | | |10s |
| |The internal power of an old religion enforced by the sign of nature. | | |Den interne kraften fra en eldre religion styrket av naturens tegn. |
| |290 | | |290 |
| | - | | | - |
Linje 1 082: |
Linje 1 082: |
| | - | | | - |
| |- | | |- |
| |[[File:Sun Codex.png|60px|Sun Codex]] | | |[[File:Sun Codex.png|60px|Solkodeks]] |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |The internal power of an old religion enforced by the sign of the holy sun. | | |Den interne kraften fra en eldre religion styrket av den hellige solens tegn. |
| |320 | | |320 |
| | - | | | - |
Linje 1 092: |
Linje 1 092: |
| | - | | | - |
| |- | | |- |
| |[[File:Lava Codex.png|60px|Lava Codex]] | | |[[File:Lava Codex.png|60px|Lavakodex]] |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |The internal power of an old religion enforced by the sign of fire and earth. | | |Den indre kraften til en eldre religion styrket av flammens og jordens tegn. |
| |350 | | |350 |
| | - | | | - |
Linje 1 102: |
Linje 1 102: |
| | - | | | - |
| |- | | |- |
| |[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]] | | |[[File:Rainbow Unicorn.png|60px|Regnbueenhjørning]] |
| |2x1 | | |2x1 |
| |10s | | |10s |
| |People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. | | |Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Noen mener at Enar pleide å vise seg selv fra tid til annen ved å komme ridende på en dobbel regnbue. |
| |80 | | |80 |
| |80 | | |80 |
Linje 1 112: |
Linje 1 112: |
| | - | | | - |
| |- | | |- |
| |[[File:Silver Unicorn.png|60px|Silver Unicorn]] | | |[[File:Silver Unicorn.png|60px|Sølvenhjørning]] |
| |2x1 | | |2x1 |
| |10s | | |10s |
| |People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. | | |Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Denne er laget av det fineste sølv. Det er tvilsomt at Enar ville ha likt den ideen. |
| |159 | | |159 |
| | - | | | - |
Linje 1 122: |
Linje 1 122: |
| | - | | | - |
| |- | | |- |
| |[[File:Crystal Unicorn.png|60px|Crystal Unicorn]] | | |[[File:Crystal Unicorn.png|60px|Krystallenhjørning]] |
| |2x1 | | |2x1 |
| |10s | | |10s |
| |People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. | | |Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Denne er laget av den fineste krystall. |
| |175 | | |175 |
| | - | | | - |
Linje 1 132: |
Linje 1 132: |
| | - | | | - |
| |- | | |- |
| |[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]] | | |[[File:Rainbow Flower Cage.png|60px|Regnbue-blomsterkasse]] |
| |1x1 | | |1x1 |
| |10s | | |10s |
| |A Flower Cage out of organic rainbow seeds. What glory, what blossom! | | ||En blomsterkasse laget av organiske regnbuefrø. For en prakt, for en blomstring! |
| |48 | | |48 |
| |48 | | |48 |
Linje 1 142: |
Linje 1 142: |
| | - | | | - |
| |- | | |- |
| |[[File:Spring Flower Cage.png|60px|Spring Flower Cage]] | | |[[File:Spring Flower Cage.png|60px|Vår-blomsterkasse]] |
| |1x1 | | |1x1 |
| |10s | | |10s |
| |Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. | | |Kasser er ikke bare fine å ha til å holde på plass ubudne gjester, de kan også være dekorative dersom brukt på rett måte. Spesielt på våren |
| |86 | | |86 |
| | - | | | - |
Linje 1 152: |
Linje 1 152: |
| | - | | | - |
| |- | | |- |
| |[[File:Summer Flower Cage.png|60px|Summer Flower Cage]] | | |[[File:Summer Flower Cage.png|60px|Sommer-blomsterkasse]] |
| |1x1 | | |1x1 |
| |10s | | |10s |
| |Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. | | |Kasser er ikke bare fine å ha til å holde på plass ubudne gjester, de kan også være dekorative dersom brukt på rett måte. Spesielt på sommeren. |
| |95 | | |95 |
| | - | | | - |
Linje 1 162: |
Linje 1 162: |
| | - | | | - |
| |- | | |- |
| |[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]] | | |[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Reisende handelsmann I]] |
| |2x3 | | |2x3 |
| |10s | | |10s |
| |A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. | | |En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 1 i et greit antall. |
| | - | | | - |
| | - | | | - |
| |[[File:tier1Gds.png|Tier 1 Goods]] 38/3h <br> 90/9h | | |[[File:tier1Gds.png|Nivå1 varer]] 38/3t <br> 90/9t |
| | - | | | - |
| | - | | | - |
| |- | | |- |
| |[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]] | | |[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Reisende handelsmann II]] |
| |2x3 | | |2x3 |
| |10s | | |10s |
| |A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. | | |En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 2 i et greit antall. |
| | - | | | - |
| | - | | | - |
| |[[File:tier2Gds.png|Tier 2 Goods]] 38/3h <br> 90/9h | | |[[File:tier2Gds.png|Nivå 2 varer]] 38/3t <br> 90/9t |
| | - | | | - |
| | - | | | - |
| |- | | |- |
| |[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]] | | |[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Reisende handelsmann III]] |
| |2x3 | | |2x3 |
| |10s | | |10s |
| |A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. | | |En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 3 i et greit antall |
| | - | | | - |
| | - | | | - |
| |[[File:tier3Gds.png|Tier 3 Goods]] 38/3h <br> 90/9h | | |[[File:tier3Gds.png|Nivå 3 varer]] 38/3t <br> 90/9t |
| | - | | | - |
| | - | | | - |
| |- | | |- |
| |[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]] | | |[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orkerede]] |
| |4x2 | | |4x2 |
| |10s | | |10s |
| |A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. | | |Et koselig sted å samle orkene fra alle de nærtliggende områdene: Produserer forsyninger hver 24. time. |
| |210 | | |210 |
| | - | | | - |
Linje 1 202: |
Linje 1 202: |
| | - | | | - |
| |- | | |- |
| |[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]] | | |[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Orkestrategenes mark]] |
| |2x4 | | |2x4 |
| |10s | | |10s |
| |A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. | | |Et sted hvor de smarteste orkekrigerne samles: Rekrutterer orkestrateger hver 12. time. |
| |430 | | |430 |
| | - | | | - |
| | - | | | - |
| | - | | | - |
| |[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 21/12h | | |[[File:Tg_hr_1_big.png|25px|Orkestrateg]] 21/12t |
| |- | | |- |
| |[[File:BlueTree_Enclosure1.png|60px|Blue Tree]] | | |[[File:BlueTree_Enclosure1.png|60px|Inngjerding av blå trær]] |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A magical Blue Tree which serves as an enclosure for all kinds of animals. | | |Et magisk blått tre som fungerer som en inngjerding for alle typer dyr.. |
| |880 | | |880 |
| | - | | | - |
Linje 1 222: |
Linje 1 222: |
| | - | | | - |
| |- | | |- |
| |[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]] | | |[[File:Tree_Enclosure_a.png|60px|Treinngjerdig]] |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A magical Tree which serves as an enclosure for all kinds of animals. | | |Et magisk tre som fungerer som en inngjerding for alle typer dyr. |
| |800 | | |800 |
| | - | | | - |
Linje 1 232: |
Linje 1 232: |
| | - | | | - |
| |- | | |- |
| |[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]] | | |[[File:Spark_Tree_Enclosure_a.png|60px|Glitrende trendsetting]] |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A magical Sparkling Tree which serves as an enclosure for all kinds of animals. | | |Et magisk glitrende tre som fungerer som en inngjerding for alle typer dyr |
| |840 | | |840 |
| | - | | | - |
Linje 1 242: |
Linje 1 242: |
| | - | | | - |
| |- | | |- |
| |[[File:Chicken_Glade_a.png|60px|Chicken Glade]] | | |[[File:Chicken_Glade_a.png|60px|Hønsegård]] |
| |3x5 | | |3x5 |
| |10s | | |10s |
| |Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? | | |Salede kyllinger og spente geiter: Dere har vel ikke småfolk med dere på tur? |
| |660 | | |660 |
| |330 | | |330 |
Linje 1 252: |
Linje 1 252: |
| | - | | | - |
| |- | | |- |
| |[[File:Fruitful_fields.png|60px|Fruitful fields]] | | |[[File:Fruitful_fields.png|60px|Fruktbare åkere]] |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A fruitful field, full of delicious food for the sheep of the Fairy flock. | | |En fruktbare åker, med masse deilig mat for sauene fra feflokken. |
| |360 | | |360 |
| |220 | | |220 |
Linje 1 262: |
Linje 1 262: |
| | - | | | - |
| |- | | |- |
| |[[File:Goat_Rocks_a.png|60px|Goat Rocks]] | | |[[File:Goat_Rocks_a.png|60px|Geitesteiner]] |
| |5x3 | | |5x3 |
| |10s | | |10s |
| |Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. | | |Geiter drar ikke bare småfolkvogner, de er populære hos dvergene også. Enkelte ganger kan de riktig nok være veldig sta. |
| |1330 | | |1330 |
| | - | | | - |
Linje 1 272: |
Linje 1 272: |
| | - | | | - |
| |- | | |- |
| |[[File:Mother_dragon_a.png|60px|Mother dragon]] | | |[[File:Mother_dragon_a.png|60px|Dragemor]] |
| |3x4 | | |3x4 |
| |10s | | |10s |
| |Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself | | |Kan du se den kjærlige dragemoren, som sover ved sine barn? Ikke gå for nært, du kan bli kraftig forbrent |
| |470 | | |470 |
| |350 | | |350 |
Linje 1 282: |
Linje 1 282: |
| | - | | | - |
| |- | | |- |
| |[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]] | | |[[File:Rocky_Enclosure_a.png|60px|Steininngjerding]] |
| |3x4 | | |3x4 |
| |10s | | |10s |
| |A stony enclosure for the Orcs' herd of buffalo-beasts. | | |Et stein-inngjerding for orkenes flokk med bøffelbeist. |
| |1110 | | |1110 |
| | - | | | - |
Linje 1 292: |
Linje 1 292: |
| | - | | | - |
| |- | | |- |
| |[[File:Light_range_boost_a.png|60px|Enlightened Light Range]] | | |[[File:Light_range_boost_a.png|60px|Opplyst kortdistanseenhet]] |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. | | |Gir 10 % mer angrepsverdi for alle dine lette distanseenheter. Bonusen kan bli kombinert. Utgår etter 5 dager. |
| | - | | | - |
| | - | | | - |
Linje 1 302: |
Linje 1 302: |
| |[[File:Short_ranged.png]] +10% | | |[[File:Short_ranged.png]] +10% |
| |- | | |- |
| |[[File:Mage_multiplier_a.png|60px|Mage multiplier]] | | |[[File:Mage_multiplier_a.png|60px|Magimultiplikator]] |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. | | |Gir 10 % mer angrepsverdi for alle dine magiker enhetene. Bonusen kan bli kombinert. Utgår etter 5 dager. |
| | - | | | - |
| | - | | | - |
| | - | | | - |
| | - | | | - |
| |[[File:mage.png|Mage]] +10% | | |[[File:mage.png|Magiker]] +10% |
| |- | | |- |
| |[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]] | | |[[File:Unit_Upgrade_a.png|60px|Enhets oppgradering]] |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. | | |Gir 10 % mer helse til alle enhetene dine. Bonusen kan bli kombinert. Utgår etter 5 dager. |
| | - | | | - |
| | - | | | - |
| | - | | | - |
| | - | | | - |
| |[[File:Aw_hitpoints.png|Increase Troops Health]] +10% | | |[[File:Aw_hitpoints.png|Øker troppens helse]] +10% |
| |- | | |- |
| |[[File:vallorian_valor_b.png|60px|Vallorian valor]] | | |[[File:vallorian_valor_b.png|60px|Valloriansk tapperhet]] |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A forge which produces Vallorian Guards every X hours. | | |En smie som produserer vallorianske vakter hver X. time. |
| |360 | | |360 |
| | - | | | - |
| | - | | | - |
| | - | | | - |
| |[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 17/18h | | ||[[File:Mc_hm_1_big.png|25px|Valloriansk tapperhet]] 17/18t |
| |- | | |- |
| !colspan="11"|Chapter IV - Grand Prizes Information | | !colspan="11"|Kapittel IV - Hovedpremie informasjon |
| |- | | |- |
| |[[File:herds_gathering_01.png|80px|Herds Gathering]] | | |[[File:herds_gathering_01.png|80px|Flokksamlingen]] |
| |6x4 | | |6x4 |
| |10s | | |10s |
| |All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? | | |Alle dyrene samler seg når den tohalede gjeterhunden samler flokken. Hvor bærer denne reisen hen? |
| |2300 | | |2300 |
| | - | | | - |
Linje 1 344: |
Linje 1 344: |
| | - | | | - |
| |- | | |- |
| |[[File:great_auction_02.png|80px|Great Auction]] | | |[[File:great_auction_02.png|80px|Den store auksjonen]] |
| |5x5 | | |5x5 |
| |10s | | |10s |
| |People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. | | |Folk fra hele Elvenar samles for en bit av de mest velskapte dyrene fra hele folkets flokk. |
| |2700 | | |2700 |
| | - | | | - |
Linje 1 354: |
Linje 1 354: |
| | - | | | - |
| |- | | |- |
| |[[File:cozy_farm_03.png|80px|Cozy Farm]] | | |[[File:cozy_farm_03.png|80px|Den koselige gården]] |
| |4x6 | | |4x6 |
| |10s | | |10s |
| |Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. | | |Hjem til de vakreste bøfler, hårete sauer og masse griser. Febonden har alltid et øye med alle sammen. |
| |1400 | | |1400 |
| |700 | | |700 |
Linje 1 365: |
Linje 1 365: |
| |- | | |- |
|
| |
|
| |colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image. | | |colspan="10" style="font-size:12px;text-align:center;"|Trykk på hver bygning for å se et forstørret bilde |
| |} | | |} |
|
| |
|
Flokkmarsjen
Det er tid for flokkmarsjen!
Det er tid for Flokkmarsjen! Når de flytter sine flokker fra den ene siden av Elvenar til den andre, vil mange forskjellige mennesker og deres respektive dyr passere byen din og de tar en liten pause før de fortsetter sin reise til de store grønne piletrærne. Iløpet av årets sommerhendelse, vil du møte mystiske dyr, som sauer som ser ut som kålormer, tohalede gjeterhunder, bøffelbeist og sta geiter. Noen småfolk vil til og med ri på kyllinger!
Hendelsesmeny
Iløpet av flokkmarsjen vil du få to eksklusive oppdragslinjer. Men vær oppmerksom, de vil bare være tilgjengelig i en kort periode!
Den første oppdragslinjen er den daglige flokkmarsjens oppdrag som vil gi deg en tilfeldige oppgaver å fullføre. Den andre oppdragskjeden er en episodisk hendelsesoppdrag som gir deg bestemte oppgaver å løse. Hver oppgave gir deg sukkerbeter som belønnning som blir lagt til flokkmarsjen.
Ved å klikke på hendelsen vindu vil du få tilgang hendelsens vindu som vil gi deg mye informasjon og la deg bruke dine sukkerbeter.
1 - Viser deg mengden av sukkerbeter du har samlet og ennå ikke brukt.
2 - Lar deg kjøpe sukerbeter med premium (diamanter).
3 - Indikerer den gjenværende tiden før hendelsen slutter.
4 - Viser deg den daglige eksklusive belønningen du kan få fra å åpne kisten og hvor lenge det er til den er borte for alltid.
5 - Her kan du se hvor mange kandis du har og hvor mange du fortsatt trenger for å kunne åpne de hovedpremiene.
6 - Skattekister hvor du kan bruke dine sukkerbeter og få kandis og pluss en vilkårlig belønning i retur,
Du kan også kilkke knappen for å se hjelpeinformasjonen om flokkmarsjen til en hver tid!
Sukkerbeter
Du vil starte flokkmarsjen med 50 sukkerbeter og hvert hendelsesoppgave vil gi deg flere sukkerbeter som belønning for å fullføre de gitte oppgavene.
Fra tid til annen vil sukkerbeter vokse i din byen. Du kan samle dem også.
Du kan deretter bruke sukerbetene til å åpne verdifulle skattekister som, avhengig av ditt hell, også kan gi deg flere sukkerbeter å bruke.
Husk at flokkmarsjen bare varer i noen uker, og deretter vil du ikke ha mulighet til å bruke dine sukkerbeter for å få fantastiske skattet, så kast ikke bort tiden!
Skattekister
Skattekistene inneholder verdifulle belønninger! Du kan vinne kunnskapspoeng, runebiter, relikvier, sukkerbeter og verdifulle daglige eksklusive belønninger. Det hele er avhengig av hvor heldig du er!
Ved åpne skattekister vil du også få kandis. men husk: Jo mer verdifull listen er, jo mer kandis kan du vinne.
Du kan velge mellom bronsekisten, sølvkisten eller gullkisten, hver inneholde lignende belønninger, men forskjellig vinnerodds og mengder.
Kandis
Når du åpner en skattekiste vil du vinne kandis . Hver kiste vil gi deg øyeblikkelig en spesifikk mengde med kandis, men jo bedre kisten er jo mer kandis vil du få.
Kandis vil la deg låse opp hovedpremiene! Du har tre hovedpremier tilgjengelig, hver krever en vis mengde kandis. For å kunne åpne den neste hovedpremien, må du først låse opp den forrige.
Etter å ha innsamlet hovedpremiene vil du finne dem i lagret dit .
Flokkmarsjens bygninger
Hver dag vil du ha en unik og verdifull hendelses bygning som den daglige eksklusive. Den kan kun oppnås ved å åpne skattekister og er bare tilgjengelig en begrenset periode. Når den er borte, er den borte for alltid!
Vær sikker på å fullføre så mange av hendelsens oppgaver som mulig, slik du kan ha en sjanse for å vinne alle daglige eksklusive og gjøre byen din et skikkelig hjem for flokkmarsjen!
Flokkmarsjens bygnings oversikt
Tips: Alle bygningene som tilfører kultur og har en størrelse på 2x2 eller mer kan motta nabohjelp og få sin kulturverdi doblet i 8 timer.
|
Vennligst merk: Alle bygninger som gir forsyninger, varer, enheter eller orker trenger veiforbindelse til hovedsalen. .
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Kapittel I
Kapittel II - Flokkmarsjens bygnings informasjon
|
Bygning
|
Krav
|
Beskrivelse
|
Fordeler
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
Den interne kraften fra en eldre religion styrket av naturens tegn.
|
135
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Den interne kraften fra en eldre religion styrket av den hellige solens tegn.
|
150
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Den indre kraften til en eldre religion styrket av flammens og jordens tegn.
|
165
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Noen mener at Enar pleide å vise seg selv fra tid til annen ved å komme ridende på en dobbel regnbue.
|
38
|
38
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Denne er laget av det fineste sølv. Det er tvilsomt at Enar ville ha likt den ideen.
|
75
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Denne er laget av den fineste krystall.
|
83
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
En blomsterkasse laget av organiske regnbuefrø. For en prakt, for en blomstring!
|
23
|
23
|
-
|
-
|
-
|
|
1x1
|
10s
|
Kasser er ikke bare fine å ha til å holde på plass ubudne gjester, de kan også være dekorative dersom brukt på rett måte. Spesielt på våren
|
41
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Kasser er ikke bare fine å ha til å holde på plass ubudne gjester, de kan også være dekorative dersom brukt på rett måte. Spesielt på sommeren.
|
45
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 1 i et greit antall.
|
-
|
-
|
16/3t 37/9t
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 2 i et greit antall.
|
-
|
-
|
16/3t 37/9t
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 3 i et greit antall..
|
-
|
-
|
16/3t 37/9t
|
-
|
-
|
|
4x2
|
10s
|
Et koselig sted å samle orkene fra alle de nærtliggende områdene: Produserer forsyninger hver 24. time.
|
133
|
-
|
-
|
700
|
-
|
|
2x4
|
10s
|
Et sted hvor de smarteste orkekrigerne samles: Rekrutterer orkestrateger hver 12. time.
|
270
|
-
|
-
|
-
|
6/12t
|
|
3x3
|
10s
|
Et magisk blått tre som fungerer som en inngjerding for alle typer dyr.
|
540
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
Et magisk tre som fungerer som en inngjerding for alle typer dyr.
|
500
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
Et magisk glitrende tre som fungerer som en inngjerding for alle typer dyr
|
520
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Salede kyllinger og spente geiter: Dere har vel ikke småfolk med dere på tur?
|
410
|
210
|
-
|
-
|
-
|
|
3x3
|
10s
|
En fruktbare åker, med masse deilig mat for sauene fra feflokken.
|
220
|
136
|
-
|
-
|
-
|
|
5x3
|
10s
|
Geiter drar ikke bare småfolkvogner, de er populære hos dvergene også. Enkelte ganger kan de riktig nok være veldig sta.
|
830
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Kan du se den kjærlige dragemoren, som sover ved sine barn? Ikke gå for nært, du kan bli kraftig forbrent
|
290
|
220
|
-
|
-
|
-
|
|
3x4
|
10s
|
Et stein-inngjerding for orkenes flokk med bøffelbeist.
|
690
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Gir 10 % mer angrepsverdi for alle dine lette distanseenheter. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Gir 10 % mer angrepsverdi for alle dine magiker enhetene. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Gir 10 % mer helse til alle enhetene dine. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
En smie som produserer vallorianske vakter hver X. time.
|
230
|
-
|
-
|
-
|
5/18t
|
Kapittel I - Hovedpremie informasjon
|
|
6x4
|
10s
|
Alle dyrene samler seg når den tohalede gjeterhunden samler flokken. Hvor bærer denne reisen hen?
|
1430
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
Folk fra hele Elvenar samles for en bit av de mest velskapte dyrene fra hele folkets flokk.
|
1650
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Hjem til de vakreste bøfler, hårete sauer og masse griser. Febonden har alltid et øye med alle sammen.
|
870
|
440
|
-
|
-
|
-
|
Trykk på hver bygning for å se et forstørret bilde.
|
Kapittel II
Kapittel III
Kapittel III - Flokkmarsjens bygnings informasjon
|
Bygning
|
Krav
|
Beskrivelse
|
Fordeler
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
Den interne kraften fra en eldre religion styrket av naturens tegn.
|
220
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Den interne kraften fra en eldre religion styrket av den hellige solens tegn.
|
250
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Den indre kraften til en eldre religion styrket av flammens og jordens tegn.
|
270
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Noen mener at Enar pleide å vise seg selv fra tid til annen ved å komme ridende på en dobbel regnbue.
|
62
|
62
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Denne er laget av det fineste sølv. Det er tvilsomt at Enar ville ha likt den ideen.
|
123
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Denne er laget av den fineste krystall.
|
135
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
En blomsterkasse laget av organiske regnbuefrø. For en prakt, for en blomstring!
|
37
|
37
|
-
|
-
|
-
|
|
1x1
|
10s
|
Kasser er ikke bare fine å ha til å holde på plass ubudne gjester, de kan også være dekorative dersom brukt på rett måte. Spesielt på våren
|
66
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Kasser er ikke bare fine å ha til å holde på plass ubudne gjester, de kan også være dekorative dersom brukt på rett måte. Spesielt på sommeren.
|
74
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 1 i et greit antall.
|
-
|
-
|
30/3t 70/9t
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 2 i et greit antall.
|
-
|
-
|
30/3t 70/9t
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 3 i et greit antall.
|
-
|
-
|
30/3t 70/9t
|
-
|
-
|
|
4x2
|
10s
|
Et koselig sted å samle orkene fra alle de nærtliggende områdene: Produserer forsyninger hver 24. time.
|
186
|
-
|
-
|
1960
|
-
|
|
2x4
|
10s
|
Et sted hvor de smarteste orkekrigerne samles: Rekrutterer orkestrateger hver 12. time.
|
370
|
-
|
-
|
-
|
15/12t
|
|
3x3
|
10s
|
Et magisk blått tre som fungerer som en inngjerding for alle typer dyr.
|
760
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
Et magisk tre som fungerer som en inngjerding for alle typer dyr.
|
690
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
Et magisk glitrende tre som fungerer som en inngjerding for alle typer dyr
|
720
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Salede kyllinger og spente geiter: Dere har vel ikke småfolk med dere på tur?
|
580
|
290
|
-
|
-
|
-
|
|
3x3
|
10s
|
En fruktbare åker, med masse deilig mat for sauene fra feflokken.
|
310
|
190
|
-
|
-
|
-
|
|
5x3
|
10s
|
Geiter drar ikke bare småfolkvogner, de er populære hos dvergene også. Enkelte ganger kan de riktig nok være veldig sta.
|
1150
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Kan du se den kjærlige dragemoren, som sover ved sine barn? Ikke gå for nært, du kan bli kraftig forbrent
|
400
|
300
|
-
|
-
|
-
|
|
3x4
|
10s
|
Et stein-inngjerding for orkenes flokk med bøffelbeist.
|
970
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Gir 10 % mer angrepsverdi for alle dine lette distanseenheter. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Gir 10 % mer angrepsverdi for alle dine magiker enhetene. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Gir 10 % mer helse til alle enhetene dine. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
En smie som produserer vallorianske vakter hver X. time.
|
310
|
-
|
-
|
-
|
12/18t
|
Kapittel III - Hovedpremie informasjon
|
|
6x4
|
10s
|
Alle dyrene samler seg når den tohalede gjeterhunden samler flokken. Hvor bærer denne reisen hen?
|
1990
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
Folk fra hele Elvenar samles for en bit av de mest velskapte dyrene fra hele folkets flokk.
|
2300
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Hjem til de vakreste bøfler, hårete sauer og masse griser. Febonden har alltid et øye med alle sammen.
|
1210
|
610
|
-
|
-
|
-
|
Trykk på hver bygning for å se et forstørret bilde
|
Kapittel IV
Kapittel IV - Flokkmarsjens bygnings informasjon
|
Bygning
|
Krav
|
Beskrivelse
|
Fordeler
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
Den interne kraften fra en eldre religion styrket av naturens tegn.
|
290
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Den interne kraften fra en eldre religion styrket av den hellige solens tegn.
|
320
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Den indre kraften til en eldre religion styrket av flammens og jordens tegn.
|
350
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Noen mener at Enar pleide å vise seg selv fra tid til annen ved å komme ridende på en dobbel regnbue.
|
80
|
80
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Denne er laget av det fineste sølv. Det er tvilsomt at Enar ville ha likt den ideen.
|
159
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
Folk kan spørre seg selv når skogsguden Enar ble sett sist. Men dette skader ikke populariteten til enhjørninger i Elvenar. Denne er laget av den fineste krystall.
|
175
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
En blomsterkasse laget av organiske regnbuefrø. For en prakt, for en blomstring!
|
48
|
48
|
-
|
-
|
-
|
|
1x1
|
10s
|
Kasser er ikke bare fine å ha til å holde på plass ubudne gjester, de kan også være dekorative dersom brukt på rett måte. Spesielt på våren
|
86
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Kasser er ikke bare fine å ha til å holde på plass ubudne gjester, de kan også være dekorative dersom brukt på rett måte. Spesielt på sommeren.
|
95
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 1 i et greit antall.
|
-
|
-
|
38/3t 90/9t
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 2 i et greit antall.
|
-
|
-
|
38/3t 90/9t
|
-
|
-
|
|
2x3
|
10s
|
En slu kjøpmann fra den andre siden av havet: Gjør det mulig å produsere ikke-produksjonsøkte varer på nivå 3 i et greit antall
|
-
|
-
|
38/3t 90/9t
|
-
|
-
|
|
4x2
|
10s
|
Et koselig sted å samle orkene fra alle de nærtliggende områdene: Produserer forsyninger hver 24. time.
|
210
|
-
|
-
|
2900
|
-
|
|
2x4
|
10s
|
Et sted hvor de smarteste orkekrigerne samles: Rekrutterer orkestrateger hver 12. time.
|
430
|
-
|
-
|
-
|
21/12t
|
|
3x3
|
10s
|
Et magisk blått tre som fungerer som en inngjerding for alle typer dyr..
|
880
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
Et magisk tre som fungerer som en inngjerding for alle typer dyr.
|
800
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
Et magisk glitrende tre som fungerer som en inngjerding for alle typer dyr
|
840
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Salede kyllinger og spente geiter: Dere har vel ikke småfolk med dere på tur?
|
660
|
330
|
-
|
-
|
-
|
|
3x3
|
10s
|
En fruktbare åker, med masse deilig mat for sauene fra feflokken.
|
360
|
220
|
-
|
-
|
-
|
|
5x3
|
10s
|
Geiter drar ikke bare småfolkvogner, de er populære hos dvergene også. Enkelte ganger kan de riktig nok være veldig sta.
|
1330
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Kan du se den kjærlige dragemoren, som sover ved sine barn? Ikke gå for nært, du kan bli kraftig forbrent
|
470
|
350
|
-
|
-
|
-
|
|
3x4
|
10s
|
Et stein-inngjerding for orkenes flokk med bøffelbeist.
|
1110
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Gir 10 % mer angrepsverdi for alle dine lette distanseenheter. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Gir 10 % mer angrepsverdi for alle dine magiker enhetene. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Gir 10 % mer helse til alle enhetene dine. Bonusen kan bli kombinert. Utgår etter 5 dager.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
En smie som produserer vallorianske vakter hver X. time.
|
360
|
-
|
-
|
-
|
17/18t
|
Kapittel IV - Hovedpremie informasjon
|
|
6x4
|
10s
|
Alle dyrene samler seg når den tohalede gjeterhunden samler flokken. Hvor bærer denne reisen hen?
|
2300
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
Folk fra hele Elvenar samles for en bit av de mest velskapte dyrene fra hele folkets flokk.
|
2700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Hjem til de vakreste bøfler, hårete sauer og masse griser. Febonden har alltid et øye med alle sammen.
|
1400
|
700
|
-
|
-
|
-
|
Trykk på hver bygning for å se et forstørret bilde
|
Chapter V
Chapter V - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
350
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
380
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
420
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
96
|
96
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
192
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
210
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
58
|
58
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
104
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
115
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
240
|
-
|
-
|
4100
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
490
|
-
|
-
|
-
|
28/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1000
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
910
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
950
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
760
|
380
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
410
|
250
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1510
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
530
|
400
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
1270
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
410
|
-
|
-
|
-
|
24/18h
|
Chapter V - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
2600
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
3000
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1600
|
800
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VI
Chapter VI - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
460
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
510
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
560
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
128
|
128
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
260
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
280
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
77
|
77
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
138
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
153
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
300
|
-
|
-
|
5400
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
600
|
-
|
-
|
-
|
41/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1230
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1110
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1170
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
930
|
460
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
500
|
310
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1860
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
650
|
490
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
1560
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
510
|
-
|
-
|
-
|
35/18h
|
Chapter VI - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
3200
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
3700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1960
|
980
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VII
Chapter VII - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
570
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
640
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
700
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
159
|
159
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
320
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
350
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
95
|
95
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
172
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
191
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
380
|
-
|
-
|
6900
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
770
|
-
|
-
|
-
|
62/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1570
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1430
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1500
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
1190
|
590
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
640
|
390
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
2400
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
840
|
630
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
2000
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
650
|
-
|
-
|
-
|
52/18h
|
Chapter VII - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
4100
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
4800
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
2500
|
1250
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VIII
Chapter VIII - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
700
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
780
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
860
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
195
|
195
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
390
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
430
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
117
|
117
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
210
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
230
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
460
|
-
|
-
|
181
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
920
|
-
|
-
|
-
|
87/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1890
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1720
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1800
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
1430
|
720
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
770
|
470
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
2900
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
1010
|
760
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
2400
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
780
|
-
|
-
|
-
|
74/18h
|
Chapter VIII - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
4900
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
5700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
3000
|
1510
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter IX
Chapter IX - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
1370
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
1440
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
1520
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
240
|
240
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
720
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
760
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
132
|
132
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
360
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
380
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
880
|
-
|
-
|
210
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
1750
|
-
|
-
|
-
|
117/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
3600
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
3200
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
3400
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
2700
|
1350
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
1460
|
890
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
5400
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
1910
|
1430
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
4500
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
1480
|
-
|
-
|
-
|
99/18h
|
Chapter IX - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
9400
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
10800
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
5700
|
2900
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter X
Chapter X - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
1670
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
1760
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
1850
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
290
|
290
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
880
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
920
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
161
|
161
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
440
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
460
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
1070
|
-
|
-
|
240
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
2100
|
-
|
-
|
-
|
152/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
4400
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
4000
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
4200
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
3300
|
1650
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
1780
|
1090
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
6600
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
2300
|
1740
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
5500
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
1800
|
-
|
-
|
-
|
128/18h
|
Chapter X - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
11400
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
13200
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
7000
|
3500
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter XI
Chapter XI - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
2000
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
2200
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
2300
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
360
|
360
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
1080
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
1130
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
198
|
198
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
540
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
570
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
1310
|
-
|
-
|
280
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
2600
|
-
|
-
|
-
|
192/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
5300
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
4800
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
5100
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
4000
|
2000
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
2200
|
1330
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
8100
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
2800
|
2100
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
6800
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
2200
|
-
|
-
|
-
|
162/18h
|
Chapter XI - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
14000
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
16200
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
8500
|
4300
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|