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(Created page with "= Basics = == Explanation of resources and population == == First steps == == Late start? == == Construct buildings == == Recruit units == == Attacking othe...") |
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= | = Resources = | ||
To construct buildings or recruit units you need resources. You receive resources automatically from your resources production (timber camp, clay pit, iron mine). You also receive those resources when you are not logged into your account. | |||
The amount of resources that you get depends on the level of your resource buildings. It is important to build up your warehouse to make sure that you don't lose the resources that don't fit. At the top right of your screen you can see how many resources you currently have. The progress bar shows you, when the storage is full. | |||
https://media.innogamescdn.com/com_TWX_XX/help_resources.png | |||
The numbers show the resource amounts that are stored right now. (601 wood, 538 clay, 716 iron). The max. amount of resources in this example is 1000, so that's why the progress bars are approximately in the middle. | |||
== Explanation of resources and population == | == Explanation of resources and population == |
Sideversjonen fra 2. jun. 2014 kl. 14:03
Resources
To construct buildings or recruit units you need resources. You receive resources automatically from your resources production (timber camp, clay pit, iron mine). You also receive those resources when you are not logged into your account.
The amount of resources that you get depends on the level of your resource buildings. It is important to build up your warehouse to make sure that you don't lose the resources that don't fit. At the top right of your screen you can see how many resources you currently have. The progress bar shows you, when the storage is full.
https://media.innogamescdn.com/com_TWX_XX/help_resources.png
The numbers show the resource amounts that are stored right now. (601 wood, 538 clay, 716 iron). The max. amount of resources in this example is 1000, so that's why the progress bars are approximately in the middle.